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If the most valuable material is equal to what Steve currently has, he will repair his tools instead of crafting new ones, which for some materials is cheaper in cost. Weapons don't need to be crafted individually, as all of them are crafted at the same time. This can be used to restore the durability of Steve's sword, shovel, axe, and pickaxe, as well as upgrading them to higher material tier (in the order of wood, stone, iron, gold, and diamond) with the most valuable material being prioritized. When next to a Crafting Table, his neutral special is Craft ( クラフト, Craft). If Steve doesn't have enough room in his inventory for a mined material, it is immediately discarded. This means that while the difference in stage does not affect his resource pool, mining on stone/iron and wood surfaces still affect his ability to use his pickaxe- and axe-based attacks, respectively.
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On Battlefield and Ω form stages, the resources gained are determined by a special, "neutral" set and do not vary based on terrain however, the tool he uses does vary, corresponding to the stage's normal, non-Battlefield or Ω form terrain. On certain stages, dirt may be replaced with sand, ice, or wool, which is purely an aesthetic difference. The available resources are dirt, wood, stone, iron, gold, diamonds, and redstone, the frequency of which will vary based on the terrain - in general, materials matching a stage's physical composition are most likely to appear (e.g. If Steve has no available tools, he will mine with his bare hands at a slower rate. Wooden surfaces are mined with an axe stone and iron surfaces are mined using a pickaxe and miscellaneous surfaces such as dirt and sand are mined with a shovel. Steve uses either a shovel, axe, or pickaxe depending on the terrain to "mine" resources from the ground or wall, which are used within the rest of his moveset. Steve's neutral special when on the ground (but not near a Crafting Table) is Mine ( 採掘, Mine).